POV-Ray : Newsgroups : povray.unofficial.patches : Your wanted features : Your wanted features Server Time
28 Sep 2024 16:48:56 EDT (-0400)
  Your wanted features  
From: Rohan Bernett
Date: 5 Jun 2003 11:20:01
Message: <web.3edf5ebd7e2b69fbaa7c54710@news.povray.org>
Let's make a nice big list of all the features people would like to see in
an official/unofficial version of POVRay!

I'll start it off with a couple of items.

Bicubic texture filtering. There is actually a #DECLARE statement for cubic
filtering in the POV source, but there is no implementation that uses it.

Fractal texture filtering. I've seen a sample image that has been resized
using fractal interpolation, and did it ever look good.

Displacement mapping. I've read a bit about it in a magazine (although this
article was about it in DirectX 9), and it sounds like it would be quite
useful in POVRay. Add a displacement{} block with the appropriate contents,
just like the normal{} one.

I'll leave it to the rest of you to come up with some more items for the
list.

Rohan _e_ii


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